Research Interests
Interactive techniques, data visualization, and new media technologies (like AR and VR) to address social issues.
My design process places emphasis on user data research and behavior analysis. I also have a strong interest in utilizing AIGC tools. The goal of my design work is to reduce inequality and eliminate stigma. My project, Stigma Valley, was inspired by the discrimination endured by those affected by the virus during the early stages of the 2020 pandemic. By integrating VR technology and utilizing UE5, I have created a series of interconnected scenes through portals which aim to alleviate stress, foster understanding, and promote respect for marginalized groups. I focuses on the subtle emotional connections between design, designers, and the target users. I believe that only designs that establish emotional connection are truly meaningful.