About Dr. Aguiar
I am an Assistant Professor in Industrial Design at the School of Art + Design at UIUC. My expertise lies at the intersection of design, science and technology studies, computing, and human behavior. As a researcher, I investigate two main themes:
(a) Design + Technology + Human Behavior: I explore the development of technology-rich artifacts and environments that aims to enable, foster, and assist humans’ interactions, needs, and activities. Some of my research targeted applications such as smart and connected communities, aging in place, and individual and collaborative work. To iteratively design and prototype, and empirically evaluate these technologically-rich systems, I use a variety of qualitative and quantitative methods including, but not limited to, co-design and participatory design, usability, user-experience design, and ethnography.
(b) Design + Science and Technology Studies + Technology: I also investigate the interaction between technological artifacts and society. Particularly, I explore questions such as (a) what and how values are embedded within artifacts? (b) How do material artifacts mediate our interaction with, existence within, and experience of the world? (c) How do diverse groups negotiate and assign values within artifacts? (d) How the distribution of competencies happens when collaboratively designing an artifact?
In my research, I combine empirical investigation with philosophical analysis to study various aspects of technology’s social and cultural roles. My website offers further details on each research project. www.carlosaguiar.org
Doctor of Philosophy | Design & Human Behavior.
Cornell University, College of Human Ecology – Design + Environmental Analysis (2021).
Minor: Science and Technology Studies, and Information Science
Master Science | Design Computing
University of Washington, College of Built Environment (2017).
Bachelor | Architecture & Urbanism
Universidade Estácio de Sá, School of Architecture and Urban Planning. Rio de Janeiro, Brazil (2012).
Research and publications
Peer Reviewed Papers in Conference Proceedings
 de Aguiar, C. H.; Green, K.E.; Leshed, G; Pinch, T.; Guo, K.; Jo, Y. (in press). Designing and Building communIT. MAB20, June 28–July 02, 2021, Amsterdam and Utrecht, Netherlands. 2021 Association for Computing Machinery. https://doi.org/10.1145/3469410.3469411
 Xu, Tong; Dewey, Clara; Vira, Amil; de Aguiar, C. H.; Yoon, JungKyoon. (2019). Erglove: an ergonomic solution for wrist injury prevention. IASDR 2019 Conference, at Manchester, UK.
 de Aguiar, C. H., Leshed, G., Bernard, A., McKenzie, J., Andrews, C., Green, K. (2018).
CoDAS, a Method for Envisioning Larger-Scaled Computational Artifacts Connecting Communities. IEEE Universal Village, Boston USA.
 Bernard, A., de Aguiar, C. H., Green, K. (2018). Model for a Rigid, 3D Mechanism Inspired by Pop-Up Origami, and its Application to a Re-configurable, Physical Environment. IEEE CASE, at Munich, Germany.
 Verma, S., Gonthina, P., Hawks, Z., Nahar, D., Brooks, J., Walker, I., Wang, Y., de Aguiar, C. H., Green, K. (2018). Design and Evaluation of Two Robotic Furnishings Partnering with Each Other and Their Users to Enable Independent Living. Pervasive Health, at New York, USA.
 de Aguiar, C. H., Fateminasab, R., Frazelle, C., Schott, R., Wang, Y. Wooten, M., Green, K., Walker, I. (2016). The Networked, Robotic home+ Furniture Suite: A Distributed, Assistive Technology Facilitating Aging in Place. IEEE CASE 2016, At Fort Worth, Texas, USA, Volume: pp. 1067-1072
Peer Reviewed Papers for Workshop and Late-Breaking Session
 de Aguiar, C. H. (2018). transFORM -- A Cyber-Physical Artefact Augmenting Social
Interaction in Residual Public Spaces. TEI 2019 Proceedings, Graduate Student Consortium, at Temper, USA.
 Choueiri, M., Duffy, S., Guria, S., McCarthy, C., Moure, P., Todalbagi, A., Wang, Y., de
Aguiar, C. H., Green, K. (2018). Can Interactive Systems Be Designed for Conviviality? A Case Study. DIS 2018 PWiP, at Hong Kong, China.
 de Aguiar, C. H., Green, K. (2018). transFORM - A Cyber-Physical Environment Increasing Social Interaction and Place Attachment in Underused, Public Spaces. DIS 2018 PWiP, at Hong Kong, China.
 de Aguiar, C. H., Bernard A., Green, K. (2018). EnAct – A Cyber-Physical Environment Increasing Social Interaction and Place Attachment in Underused Outdoor Spaces. CHI 2018, HCI Outdoors Workshop, at Montreal, Canada.
 Aguiar C.H.A., Green K.E. (2020) CommunIT Building. In: McCrickard D.S., Jones M., Stelter T.L. (eds) HCI Outdoors: Theory, Design, Methods and Applications. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-030-45289-6_12