About Dr. Salamanca
Bio
Dr. Salamanca’s research lies at the intersection of design, social science, and informatics. His current research at the Design for Social Viscosity Lab at the University of Illinois is twofold. One strand investigates the social and material conditions necessary to facilitate or hinder cooperation and collaboration in collective practices such as urban commuting. His recent publications discuss the concept of social viscosity and introduce the use of agent-based modeling as a tool for studying it. His subsidiary line of research explores the visual analysis of large datasets for achieving unplanned collective goals in adaptive contexts such as smart cities.
Dr. Salamanca is an Affiliate Professor in the Informatics Program of the School of Information Sciences, the Siebel Center for Design, and the Center for Latin American and Caribbean Studies at the University of Illinois. He holds a Ph.D. from the IIT Institute of Design in Chicago, USA; an MDes in Design Direction from Domus Academy in Milan, Italy; and a BA in Industrial Design from Universidad Javeriana in Bogota, Colombia.
Design for Social Viscosity Lab
The Design for Social Viscosity Lab proposes a framework for the design of smart artifacts that mediate social activities. The framework consists of three main components: a model of the social activity, a model of the smart artifact, and a model of the interaction between the smart artifact and the social activity.
In constructing the framework, Dr. Salamanca pushes the boundaries of interaction design by examining how networks of people and artifacts interact, rather than just concentrating on the usual user-artifact dynamic. In this perspective, Dr. Salamanca views artifacts as value-laden agents that actively engage with people in social contexts, rather than simply serving as passive tools. For example, the interactions between drivers, passengers, and pedestrians in urban environments go beyond optimizing user-artifact interactions. It’s about the ongoing exchange of actions, intentions, and expectations, on a network of people, vehicles, streets, and sidewalks, playing a crucial role in building and maintaining the social bonds of public space. A detailed explanation is available in this publication.
The Design for Social Viscosity framework is valuable to a variety of groups, including those designing socio-technical systems, designers of services for smart cities, and interaction designers interested in addressing multi-party interactions to unlock the potential of individuals, technology, and collaboration to create positive societal impact.
Education
- Ph.D. in Design from the Illinois Institute of Technology, Institute of Design in Chicago, USA
- MDes in Design Direction from Domus Academy in Milan, Italy
- BFA in Industrial Design from Pontificia Universidad Javeriana in Bogota, Colombia.
Research and publications
Selected publications
Completed projects and publications
See a detailed list of projects int his link and use the filtering tool on the linked website to see the publications and products associated with each project.
Teaching and advising
Classes taught
Spring 2025
- ARTD 570 DRI Research Methods: The goal of this seminar is to introduce foundational principles of research in design through a thorough review of expert discussions available in scholarly publications. During the course, students will learn to identify the research positioning and traditions of others' research and will define the epistemological and methodological framework of their research.
- ARTD 351 Design Inquiry (Data Visualization): In this section of the GD Inquiry class, students will learn the latest developments in DataViz and explore how designers can offer insights into social problems through the development of compelling and informative visual representations of data.
Fall 2024
- ARTD 218 Intro to Interaction Design: This 16-week endeavor will immerse students in a series of assignments designed to help them develop and cultivate their base of knowledge and fundamental understandings of front-end development and how to structure interactive systems.
- ARTD 318 Interaction Design: This course will focus on the foundational concepts and skills of programming through simple design challenges, including bitmap manipulation and gesture-based interactions. At the end of this eight-week class, students will be able to code compelling digital canvases for desktop and mobile devices. The course will make extensive use of popular programming environments such as Processing and P5.js, and might include physical interaction using Arduino depending on the experience and interest of students.
Students advised
PhD. Informatics. Design Technology and Society
MFA Design for Responsible Innovation